Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Citizen (Worker). |
2 |
20 |
A new romantic starts. Gain an Ally. |
2 |
23 |
Promoted to Citizen (Worker) rank 1. |
3 |
23 |
Voluntarily left Worker |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Returned to Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Attempted a risky adventure and was sent to prison. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Became a Prisoner (Fixer). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Switched to Prisoner (Thug) with previous rank. |
6 |
36 |
Parole hearing. |
6 |
39 |
Promoted to Prisoner (Thug) rank 1. |
6 |
39 |
Paroled from prison. |
7 |
39 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
41 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
43 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
43 |
Continued as Noble (Diplomat). |
8 |
47 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
47 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
47 |
Continued as Noble (Diplomat). |
9 |
50 |
time as a ruler or playboy gives Washington Morrison a wide range of experiences. |
9 |
51 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
10 |
51 |
Continued as Noble (Diplomat). |
10 |
53 |
A disaster or war strikes. |
10 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Amnesia. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |