Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
One of Waverly Day's pieces of art is stolen, and the investigation brings Waverly Day into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
Join homeworld’s celebrity circles |
4 |
33 |
Gain a contact |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
37 |
Works is especially well received and popular, making Waverly Day a minor celebrity |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Navy (Flight) with the new title Crewman. |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
42 |
Voluntarily left Flight |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Became a Scout (Explorer). |
8 |
45 |
Waverly Day's ship is ambushed by enemy vessels. Waverly Day successfully ran to the jump point. |
8 |
47 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Scout (Explorer). |
9 |
50 |
Waverly Day have no idea what happened to Waverly Day – they found Waverly Day's ship drifting on the fringes of friendly space. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |