Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Special assignment or duty on board ship. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Wayman Alexander is blamed for an accident that causes the death of several crew members. Wayman Alexander's guilt drives Wayman Alexander to excel. |
4 |
29 |
Became a Army (Army Support) with the new title Private. |
4 |
30 |
Unit is slaughtered in a disastrous battle, for which Wayman Alexander blame Wayman Alexander's commander. Gain commander as Enemy. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Scholar (Scientist). |
6 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Scholar (Scientist) rank 1. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
41 |
Make a breakthrough in Wayman Alexander's field. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Physician (Scholar). |
8 |
42 |
Continued as Scholar (Scientist). |
8 |
45 |
Make a breakthrough in Wayman Alexander's field. |
8 |
46 |
Promoted to Scholar (Scientist) rank 2. |
9 |
46 |
Continued as Scholar (Scientist). |
9 |
50 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |