Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
23 |
Wayne Hopkins's ship is damaged, and Wayne Hopkins have to hitch-hike Wayne Hopkins's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 2 Enemies. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Betrayed by a friend. One of Wayne Hopkins's Contacts or Allies betrays Wayne Hopkins, ending Wayne Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Scholar (Field Researcher). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
33 |
Make an unexpected connection outside Wayne Hopkins's normal circles. Gain a Contact. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
37 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
38 |
Wayne Hopkins refused an offer of inducements to betray Wayne Hopkins's faith. Gain 5 enemies. |
9 |
41 |
Continued as Believer (Holy Warrior). |
9 |
43 |
Opponents of Wayne Hopkins's belief system ambush Wayne Hopkins. |
9 |
43 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 |
43 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
A new romantic starts. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Good fortune. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Birth or Death involving a family member or close friend. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Birth or Death involving a family member or close friend. |
18 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |