Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Willis Foale survey an alien world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Psychologically damaged by Willis Foale's time in the scouts. |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
25 |
A disaster leaves several injured, and others blame Willis Foale, forcing Willis Foale to leave Willis Foale's career. Gain a Rival. |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Cavalry (Army). |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
26 |
Willis Foale run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Citizen (Colonist). |
5 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
30 |
Willis Foale aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
30 |
Failed to qualify for Corporate (Citizen). |
7 |
30 |
Returned to Drifter (Wanderer). |
7 |
33 |
Betrayed by a friend. One of Willis Foale's Contacts or Allies betrays Willis Foale, ending Willis Foale's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
33 |
Switched to Citizen (Worker). |
8 |
34 |
Willis Foale is rewarded for Willis Foale's diligence or cunning. |
8 |
37 |
Promoted to Citizen (Worker) rank 1. |
9 |
37 |
Voluntarily left Worker |
9 |
37 |
Returned to Drifter (Wanderer). |
9 |
39 |
Willis Foale run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
39 |
Returned to Believer (Holy Warrior). |
10 |
43 |
Opponents of Willis Foale's belief system ambush Willis Foale. |
10 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
43 |
Returned to Drifter (Wanderer). |
11 |
47 |
Betrayed by a friend. One of Willis Foale's Contacts or Allies betrays Willis Foale, ending Willis Foale's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
47 |
Returned to Believer (Holy Warrior). |
12 |
50 |
Willis Foale refuse to secretly provide religious rites for a dying leader or noble, because they do not share Willis Foale's faith. |
12 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
51 |
Retired at age 51. |
13 |
51 |
Continued as Believer (Holy Warrior). |
13 |
53 |
Willis Foale aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
53 |
Retired. |
14 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
59 |
Victim of a crime. |
16 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
64 |
Good fortune. |
17 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
66 |
Good fortune. |
18 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
72 |
Gained a contact. |
19 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
77 |
Moved to a new world. |
20 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |