Retired Able Spacehand Wm Lette  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 81 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1)None111164
Homesick, Sacrificing, Stooped gait
 
Skills
Admin 0
Animals (Training) 1
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Diplomat 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Pilot (Small Craft) 1
Profession (Worker/Construction) 1
Recon 2
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 04
Navy Engineer/Gunner Able Spacehand12
Drifter Wanderer 46
Believer Holy Warrior Hopeful02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Gail Coulston Ally 4 0 5 2 Darmine (F/26)
Lawrence Prescott Enemy 0 4 4 3 Answerin (M/48)
Ghaedhvaekkfar Onughkfa Ally 2 0 6 3 Vargr, Imperium (M/83)
Ghaedhvaekkfar Onughkfa gains in power.
Pierre Mathew Contact 1 1 0 1 Darmine (M/45)
 
Term Age History
1 18 Became a Scout (Courier).
1 20 Wm Lette survey an alien world.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Surveyor (Scout).
2 22 Continued as Scout (Courier).
2 25 When dealing with an alien race, Wm Lette have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3 26 Attempted to change assignments.
3 26 Failed to qualify for Explorer (Scout).
3 26 Continued as Scout (Courier).
3 30 Wm Lette's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wm Lette fail to help. Gain an Enemy.
3 30 Lightly injured, no permanent damage. Fully recovered.
4 30 Continued as Scout (Courier).
4 34 Perform an exemplary service for the scouts.
4 34 Forced to muster out.
5 34 Failed to qualify for Corporate Agent (Agent).
5 34 Submitted to the draft.
5 34 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 36 Special assignment or duty on board ship.
5 38 Attempt at commissioned failed.
5 38 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 38 Continued as Navy (Engineer/Gunner).
6 41 Wm Lette is blamed for an accident that causes the death of several crew members. Wm Lette's guilt drives Wm Lette to excel.
7 41 Became a Drifter (Wanderer).
7 44 Find valuable salvage.
8 45 Continued as Drifter (Wanderer).
8 46 Attacked by enemies that Wm Lette easily defeat.
8 46 Gain Enemy if Wm Lette don't already have one.
8 49 Promoted to Drifter (Wanderer) rank 1.
9 49 Continued as Drifter (Wanderer).
9 51 Find valuable salvage.
9 53 Promoted to Drifter (Wanderer) rank 2.
10 53 Continued as Drifter (Wanderer).
10 57 Attempted a risky adventure and was wildly successful.
10 57 Promoted to Drifter (Wanderer) rank 3.
11 57 Continued as Drifter (Wanderer).
11 60 Encounter a Psionic institute.
11 60 Tested for psionic powers
11 61 Promoted to Drifter (Wanderer) rank 4.
12 61 Continued as Drifter (Wanderer).
12 65 Betrayed by a friend. One of Wm Lette's Contacts or Allies betrays Wm Lette, ending Wm Lette's career. That Contact or Ally becomes a Rival or Enemy.
13 65 Became a Believer (Holy Warrior) with the new title Hopeful.
13 68 Wm Lette faith is shaken.
14 69 Aging Crisis. Owe 50,000 for medical bills.
14 69 Retired at age 69.
14 69 Continued as Believer (Holy Warrior).
14 70 Wm Lette accepted an offer of inducements to betray Wm Lette's faith. Gain 50,000 in cash.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 73 Retired.
15 75 A new romantic starts. Gain an Ally.
16 77 Aging Crisis. Owe 50,000 for medical bills.
16 81 Gained a contact.
17 81 Aging Crisis. Owe 30,000 for medical bills.
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