Retired Warrior Young Gilbert  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 81 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 2 (-2) 4 (-1)111B24
Stress free, Flashy
 
Skills
Astrogation 2
Athletics (Dexterity) 1
Carouse 1
Diplomat 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 3
Mechanic 0
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Pilot 0
Recon 1
Science (Social Sciences/Economics) 1
Science (Robotic Sciences/Robotics) 1
Science (Social Sciences/Sophontology) 1
Seafarer (Personal) 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Scout Courier Scout12
Scholar Field Researcher 24
Drifter Barbarian Warrior24
Believer Missionary/Humanitarian Project Worker12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Sally Carr Ally 4 1 0 3 Hanen (F/46)
Sally Carr was ruined by misfortune caused by the character.
Myrtie Maiden Ally 6 0 1 1 Trexen (F/25)
Myrtie Maiden gains in power and influence.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Young Gilbert spend a great deal of time on the fringes of Charted Space.
1 21 Psychologically damaged by Young Gilbert's time in the scouts.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Courier (Scout).
2 22 Continued as Scout (Surveyor).
2 24 A new romantic starts. Gain an Ally.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 30 Spend several years jumping from world to world in Young Gilbert's scout ship.
4 30 Continued as Scout (Courier).
4 32 Young Gilbert have no idea what happened to Young Gilbert – they found Young Gilbert's ship drifting on the fringes of friendly space.
5 32 Became a Scholar (Field Researcher).
5 35 Work leads to a considerable breakthrough.
5 36 Promoted to Scholar (Field Researcher) rank 1.
6 36 Continued as Scholar (Field Researcher).
6 40 Make a breakthrough in Young Gilbert's field.
7 40 Continued as Scholar (Field Researcher).
7 41 Assigned to work on a secret project for a patron or organisation.
7 44 Promoted to Scholar (Field Researcher) rank 2.
8 44 Continued as Scholar (Field Researcher).
8 47 Work for an eccentric but brilliant mentor, who becomes an Ally.
8 48 Forced to muster out.
9 48 Became a Drifter (Barbarian).
9 51 Find valuable salvage.
10 52 Continued as Drifter (Barbarian).
10 56 Promoted to Drifter (Barbarian) rank 1.
11 56 Continued as Drifter (Barbarian).
11 58 Young Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 60 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Drifter (Barbarian).
12 62 Betrayed by a friend. One of Young Gilbert's Contacts or Allies betrays Young Gilbert, ending Young Gilbert's career. That Contact or Ally becomes a Rival or Enemy.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 63 Young Gilbert retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 66 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 66 Continued as Believer (Missionary/Humanitarian).
14 68 Young Gilbert accepted an offer of inducements to betray Young Gilbert's faith. Gain 920,000 in cash.
14 70 Forced to muster out.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 70 Retired.
15 74 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 50,000 for medical bills.
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