Retired Project Leader Aaron Commins  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 82 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 7 (0)111637
Jaundiced skin, Rewarded
 
Skills
Admin 1
Advocate 2
Athletics (Dexterity) 1
Broker 1
Carouse 0
Diplomat 0
Electronics (Computers) 1
Engineer (J-drive) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 1
Persuade 6
Pilot (Small Craft) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Psychology) 1
Steward 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Leader37
Navy Engineer/Gunner Petty Officer, 2nd class33
Merchant Broker 15
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Glennie Odonaghue Enemy 0 1 2 1 Humaniti (F/77)
Glennie Odonaghue gains in influence.
Worth Wright Enemy 0 2 4 4 Humaniti (M/24)
Worth Wright is found or reported dead.
Effie Lambert Enemy 0 2 0 4 Humaniti (F/61)
Effie Lambert was ruined by misfortune caused by the character.
Omar Beley Enemy 0 4 6 2 Humaniti (M/34)
Camille Walker Enemy 0 0 0 1 Geonee (F/52)
Camille Walker has life-changing event that creates new responsibilities.
Burr Evans Enemy 0 4 1 4 Humaniti (M/26)
Relationship soured.
Sara Weaver Ally 1 0 1 1 Halka (F/44)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Aaron Commins is chosen to represent Aaron Commins's faith in a vid show or other highly public forum.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 24 Someone more charismatic but less devout than Aaron Commins has become Aaron Commins's superior.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 Aaron Commins is chosen to represent Aaron Commins's faith in a vid show or other highly public forum.
3 30 Forced to muster out.
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 33 Abuse Aaron Commins's position for profit.
4 34 Attempt at commissioned failed.
4 34 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 34 Continued as Navy (Engineer/Gunner).
5 37 Moved to a new world.
5 38 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
6 38 Continued as Navy (Engineer/Gunner).
6 41 Vessel participates in a notable military engagement.
6 42 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
7 42 Voluntarily left Engineer/Gunner
7 42 Became a Merchant (Broker).
7 43 Moved to a new world.
8 46 Continued as Merchant (Broker).
9 50 Continued as Merchant (Broker).
9 52 Embroiled in legal trouble.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Merchant (Broker).
10 56 A series of bad deals and decisions force Aaron Commins into bankruptcy. Aaron Commins salvages what Aaron Commins can.
10 58 Promoted to Merchant (Broker) rank 1.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Continued as Merchant (Broker).
11 59 A sudden war destroys Aaron Commins's trade routes and contacts, forcing Aaron Commins to flee that region of space.
11 59 Gain rebels as Enemy
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Returned to Believer (Missionary/Humanitarian).
12 62 Aaron Commins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 67 Victim of a crime
13 67 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 70 Aaron Commins refused an offer of inducements to betray Aaron Commins's faith. Gain 5 enemies.
14 71 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 71 Continued as Believer (Missionary/Humanitarian).
15 72 A new romantic starts. Gain an Ally.
15 75 Forced to muster out.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 75 Retired.
16 76 A romantic relationship ends badly. Gain a Rival or Enemy.
17 79 Aging Crisis. Owe 10,000 for medical bills.
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