Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Navy (Flight) with the new title Crewman. |
2 |
31 |
Vessel participates in a diplomatic mission. |
2 |
31 |
Attempt at commissioned failed. |
2 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
31 |
Continued as Navy (Flight). |
3 |
35 |
Vessel participates in a diplomatic mission. |
3 |
35 |
Attempt at commissioned failed. |
3 |
35 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
35 |
Voluntarily left Flight |
4 |
35 |
Became a Drifter (Scavenger). |
4 |
39 |
Find valuable salvage. |
5 |
39 |
Continued as Drifter (Scavenger). |
6 |
43 |
Continued as Drifter (Scavenger). |
6 |
47 |
Adelbert Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
47 |
Failed to qualify for Enforcer (Rogue). |
7 |
47 |
Submitted to the draft. |
7 |
47 |
Switched to Navy (Engineer/Gunner) with previous rank. |
7 |
51 |
Vessel participates in a diplomatic mission. |
7 |
51 |
Gain a contact. |
7 |
51 |
Forced to continue current assignment |
7 |
51 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
51 |
Continued as Navy (Engineer/Gunner). |
8 |
53 |
Special assignment or duty on board ship. |
8 |
55 |
Attempt at commissioned failed. |
8 |
55 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
9 |
55 |
Continued as Navy (Engineer/Gunner). |
9 |
59 |
Special assignment or duty on board ship. |
9 |
59 |
Attempt at commissioned failed. |
10 |
59 |
Continued as Navy (Engineer/Gunner). |
10 |
61 |
Adelbert Middlemiss join a gambling circle on board. |
10 |
63 |
Attempt at commissioned failed. |
10 |
63 |
Forced to muster out. |
11 |
63 |
Returned to Drifter (Scavenger). |
11 |
66 |
Betrayed by a friend. One of Adelbert Middlemiss's Contacts or Allies betrays Adelbert Middlemiss, ending Adelbert Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
66 |
Became a Merchant (Free Trader). |
12 |
70 |
Embroiled in legal trouble. |
12 |
70 |
Promoted to Merchant (Free Trader) rank 1. |
13 |
70 |
Continued as Merchant (Free Trader). |
13 |
71 |
A series of bad deals and decisions force Adelbert Middlemiss into bankruptcy. Adelbert Middlemiss salvages what Adelbert Middlemiss can. |
14 |
71 |
Switched to Drifter (Barbarian). |
14 |
75 |
Nearly killed. Owe 17,500 for medical bills. |
15 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Retired at age 75. |
15 |
75 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
76 |
Adelbert Middlemiss is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |