Retired Junior Project Worker Admiral Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 82 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 2 (-2)111472
Strong chin
 
Skills
Animals 0
Art (Performing) 0
Athletics 0
Deception 0
Drive 0
Electronics (Comms) 1
Flyer 0
Jack-of-All-Trades 2
Persuade 1
Profession (Worker) 0
Recon 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Jump Space Physics) 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Drifter Wanderer 02
Citizen Worker 02
Believer Missionary/Humanitarian Junior Project Worker05
Drifter Scavenger 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Electa Penn Ally 2 0 0 1 Solomani, Imperium (F/84)
Duke Williamson Enemy 0 2 1 0 Trexen (M/45)
Duke Williamson’s relationships have begun to affect the character.
Colonel Terry Ally 3 0 5 3 Trexen (M/25)
Relationship becomes more intense.
Shirley Sherris Ally 2 0 2 0 Trexen (M/37)
Shirley Sherris is diminished in both power and influence.
Cecil Shackley Ally 3 0 0 3 Ayansh'i (F/13)
Eldridge Torres Contact 3 1 6 0 Trexen (M/61)
Eldridge Torres has had an unexpected run of good fortune lately.
Gay Rodriguez Contact 3 1 6 2 Trexen (F/77)
Gay Rodriguez gains in influence.
Pete Holt Contact 1 2 0 0 Trexen (M/32)
Relationship redefined. Rival becomes a contact.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Lost eye or limb. Owe 5,000 for medical bills.
2 21 Failed to qualify for Thief (Rogue).
2 21 Became a Drifter (Wanderer).
2 24 Suffer from a life-threatening illness.
3 24 Switched to Citizen (Worker).
3 27 Admiral Chapman gain experience in a technical field as a computer operator or surveyor.
4 28 Continued as Citizen (Worker).
4 31 Severely injured. Fully recovered. Owe 7,500 for medical bills.
5 31 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 34 Admiral Chapman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 35 Continued as Believer (Missionary/Humanitarian).
6 37 Admiral Chapman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
7 39 Continued as Believer (Missionary/Humanitarian).
7 43 Admiral Chapman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 43 Switched to Drifter (Scavenger).
8 45 Severely injured. Fully recovered. Owe 15,000 for medical bills.
9 45 Returned to Believer (Missionary/Humanitarian).
9 47 Admiral Chapman accepted an offer of inducements to betray Admiral Chapman's faith. Gain 510,000 in cash.
9 49 Forced to muster out.
10 49 Returned to Drifter (Wanderer).
10 51 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired at age 51.
11 51 Returned to Believer (Missionary/Humanitarian).
11 53 Admiral Chapman is chosen to represent Admiral Chapman's faith in a vid show or other highly public forum.
11 55 Forced to muster out.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Retired.
12 57 Birth or Death involving a family member or close friend.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 75 Gained a contact.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 78 Gained a contact.
18 79 Aging Crisis. Owe 60,000 for medical bills.
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