Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Alfred Kinghead survey an alien world. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
28 |
Psychologically damaged by Alfred Kinghead's time in the scouts. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
36 |
Make an unexpected connection outside Alfred Kinghead's normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
A good deal ensures Alfred Kinghead is living the high life for a few years. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
A good deal ensures Alfred Kinghead is living the high life for a few years. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
A good deal ensures Alfred Kinghead is living the high life for a few years. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Alfred Kinghead come into conflict with a splinter group Alfred Kinghead's own religion which maintains Alfred Kinghead's version is the wrong one. Gain 3 Rivals. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired. |
12 |
55 |
Victim of a crime. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |