Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Alice Fillanes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Advanced training in a specialist field. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
34 |
Given specialist training in vehicles. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Go undercover to investigate an enemy. |
7 |
39 |
Alice Fillanes commit a legendary crime. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Established a network of contacts. Gain 1 contacts. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
47 |
Alice Fillanes come into conflict with a splinter group Alice Fillanes's own religion which maintains Alice Fillanes's version is the wrong one. Gain 2 Rivals. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired. |
11 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Accused of a crime. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Birth or Death involving a family member or close friend. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
Birth or Death involving a family member or close friend. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |