Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Ambrose Hooligan's commander’s error or incompetence, but Ambrose Hooligan survive. |
1 |
20 |
Cover for the commander and gain an Ally. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
26 |
Assigned to an assault on an enemy fortress. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Ambrose Hooligan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Established a network of contacts. Gain 2 contacts. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Given specialist training in vehicles. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Ambrose Hooligan went above and beyond the call of duty. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
40 |
Ambrose Hooligan learn something Ambrose Hooligan should not have – a corporate secret, a political scandal – which Ambrose Hooligan can profit from illegally. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Ambrose Hooligan went above and beyond the call of duty. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
52 |
An investigation takes on a dangerous turn. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Ambrose Hooligan accepted an offer of inducements to betray Ambrose Hooligan's faith. Gain 650,000 in cash. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired. |
13 |
66 |
Nearly killed. Owe 30,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Find Ancient Technology. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |