Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Anna Sim spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
34 |
Promoted to Rogue (Enforcer) rank 4. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Betrayed by a friend. One of Anna Sim's Contacts or Allies betrays Anna Sim, ending Anna Sim's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Agent (Corporate Agent). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Anna Sim went above and beyond the call of duty. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
54 |
An investigation takes on a dangerous turn. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Continued as Agent (Corporate Agent). |
10 |
57 |
Rewarded for a successful mission. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired. |
11 |
62 |
Birth or Death involving a family member or close friend. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
Birth or Death involving a family member or close friend. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |