Retired Hopeful Archie George  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 82 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 4 (-1)111354
Tall
 
Skills
Admin 1
Animals 0
Carouse 0
Deception 1
Drive 0
Electronics 0
Mechanic 0
Melee 0
Persuade 3
Profession (Worker/Religion) 1
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Believer Mainstream Believer Lay Person05
Merchant Free Trader 01
Drifter Wanderer 02
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Evie Barnes Contact 0 1 1 1 Swanfeh (F/50)
Evie Barnes is a questionable figure such as a criminal, pirate or disgraced noble.
Minta Adams Ally 2 0 2 3 Swanfeh (F/21)
Wendell Smith Ally 1 0 3 0 Florian (M/53)
Khoeg Contact 3 1 5 1 Vargr, Imperium (M/65)
Khoeg has had an unexpected run of good fortune lately.
Ocie McGuire Ally 1 2 1 2 Ne Kraeda ren Kelva (M/39)
Relationship becomes more intense. Contact becomes an ally.
Ressie Howlett Ally 2 0 0 0 Ne Kraeda ren Kelva (F/68)
Ressie Howlett is diminished in both power and influence.
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Became a Drifter (Barbarian).
1 22 Betrayed by a friend. One of Archie George's Contacts or Allies betrays Archie George, ending Archie George's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 23 Moved to a new world.
3 26 Continued as Believer (Mainstream Believer).
3 30 Archie George retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 30 Continued as Believer (Mainstream Believer).
4 34 Archie George is chosen to represent Archie George's faith in a vid show or other highly public forum.
5 34 Continued as Believer (Mainstream Believer).
5 36 Archie George is sent to a new community or parish to preach The Word among the poor.
6 38 Continued as Believer (Mainstream Believer).
6 41 Archie George accepted an offer of inducements to betray Archie George's faith. Gain 390,000 in cash.
6 42 Forced to muster out.
7 42 Became a Merchant (Free Trader).
7 43 Severely injured. Fully recovered. Owe 2,500 for medical bills.
8 43 Failed to qualify for Explorer (Scout).
8 43 Switched to Drifter (Wanderer).
8 47 Survived a risky adventure but gained nothing.
9 47 Continued as Drifter (Wanderer).
9 48 Lost eye or limb. Owe 2,500 for medical bills.
10 48 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 51 Opponents of Archie George's belief system ambush Archie George.
10 51 Severely injured. Fully recovered. Owe 5,000 for medical bills.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired at age 51.
11 51 Retired.
11 53 Gained a contact.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 65 Gained a contact.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 68 Gained a contact.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 79 Birth or Death involving a family member or close friend.
18 79 Aging Crisis. Owe 30,000 for medical bills.
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