Retired 2nd Officer Arlie Hopkins  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 82 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 5 (-1)111A85
Self-Giving, Wealthy, Secure
 
Skills
Admin 0
Athletics 0
Broker 1
Carouse 2
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist) 0
Science (Social Sciences) 0
Stealth 1
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker11
Marine Ground Assault Marine01
Merchant Merchant Marine 2nd Officer43
Citizen Colonist 12
Drifter Wanderer 03
Believer Holy Warrior Hopeful01
Retired 06
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Fay Cameron Ally 4 0 1 0 Murrissi (F/85)
Fay Cameron is diminished in both power and influence.
Kattie Harper Enemy 0 4 0 0 Zaris (F/48)
Norman Russell Rival 0 3 2 0 Darrian, Imperium (M/46)
Yihaeye Enemy 0 2 1 2 Ael Yael (M/48)
Yihaeye gains in influence.
Sofia Nevil Ally 3 0 0 2 Dynchia (F/29)
Jerry Larson Ally 3 0 0 5 Humaniti (M/20)
Jerry Larson has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Arlie Hopkins accepted an offer of inducements to betray Arlie Hopkins's faith. Gain 90,000 in cash.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Failed to qualify for Corporate (Citizen).
2 22 Submitted to the draft.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 23 Arlie Hopkins is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Entered Merchant Academy with the Shipboard curriculum.
3 27 Become leader in social movement.
3 27 Gain an Ally and an Enemy.
3 27 Graduated with honors.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 31 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 31 Continued as Merchant (Merchant Marine).
5 34 Embroiled in legal trouble.
6 35 Continued as Merchant (Merchant Marine).
6 38 Embroiled in legal trouble.
6 39 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 39 Voluntarily left Merchant Marine
7 39 Became a Citizen (Colonist).
7 43 Political upheaval strikes Arlie Hopkins's homeworld, and Arlie Hopkins is caught up in the revolution.
7 43 Promoted to Citizen (Colonist) rank 1.
8 43 Continued as Citizen (Colonist).
8 44 A revolution, attack or other unusual event throws Arlie Hopkins's life into chaos, forcing Arlie Hopkins to leave the planet.
9 44 Failed to qualify for Performer (Entertainer).
9 44 Became a Drifter (Wanderer).
10 48 Continued as Drifter (Wanderer).
10 52 Arlie Hopkins do not know what happened to Arlie Hopkins. There is a gap in Arlie Hopkins's memory.
11 52 Failed to qualify for Merchant Marine (Merchant).
11 52 Continued as Drifter (Wanderer).
11 53 Betrayed by a friend. One of Arlie Hopkins's Contacts or Allies betrays Arlie Hopkins, ending Arlie Hopkins's career. That Contact or Ally becomes a Rival or Enemy.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Retired at age 53.
12 53 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 57 Arlie Hopkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 57 Retired.
13 59 Good fortune.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 63 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 69 Aging Crisis. Owe 20,000 for medical bills.
16 70 Betrayal. Convert an Ally into a Rival or Enemy.
17 73 Aging Crisis. Owe 30,000 for medical bills.
17 77 A new romantic starts. Gain an Ally.
18 77 Aging Crisis. Owe 60,000 for medical bills.
18 78 Moved to a new world.
19 81 Aging Crisis. Owe 60,000 for medical bills.
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