Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Assigned to work on a secret project for a patron or organisation. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Entangled in a bureaucratic or legal morass that distracts August Bowman from August Bowman's work. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Work leads to a considerable breakthrough. |
3 |
30 |
Promoted to Scholar (Scientist) rank 2. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
34 |
Promoted to Scholar (Scientist) rank 3. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
36 |
Cheated in some fashion, advancing August Bowman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
Gain an Enemy |
5 |
38 |
Promoted to Scholar (Scientist) rank 4. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
42 |
Win a prestigious prize for August Bowman's work. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
46 |
Entangled in a bureaucratic or legal morass that distracts August Bowman from August Bowman's work. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Make an unexpected connection outside August Bowman's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
A good deal ensures August Bowman is living the high life for a few years. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Given advanced training in a specialist field |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
66 |
Forced to muster out. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Retired. |
13 |
68 |
Gained a contact. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
78 |
Birth or Death involving a family member or close friend. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |