Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Axel Wareham's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
23 |
Continued as Scout (Courier). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Axel Wareham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Axel Wareham fail to help. Gain an Enemy. |
4 |
31 |
Axel Wareham's ship is damaged, and Axel Wareham have to hitch-hike Axel Wareham's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 1 Contacts. Gain 3 Enemies. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Axel Wareham's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Attacked by enemies that Axel Wareham easily defeat. |
6 |
36 |
Gain Enemy if Axel Wareham don't already have one. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attacked by enemies that Axel Wareham easily defeat. |
7 |
43 |
Gain Enemy if Axel Wareham don't already have one. |
8 |
43 |
Voluntarily left Wanderer |
8 |
43 |
Became a Entertainer (Performer). |
8 |
44 |
Birth or Death involving a family member or close friend. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
50 |
Good fortune |
10 |
51 |
Voluntarily left Performer |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
54 |
Suffer from a life-threatening illness. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Axel Wareham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired. |
12 |
59 |
Accused of a crime. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Accused of a crime. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Victim of a crime. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |