Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Ben Ellis do not know what happened to Ben Ellis. There is a gap in Ben Ellis's memory. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
21 |
Became a Agent (Intelligence). |
3 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
24 |
Failed to qualify for Performer (Entertainer). |
4 |
24 |
Switched to Drifter (Wanderer). |
4 |
27 |
Ben Ellis do not know what happened to Ben Ellis. There is a gap in Ben Ellis's memory. |
5 |
27 |
Failed to qualify for Broker (Merchant). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Scout (Explorer). |
5 |
30 |
Ben Ellis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ben Ellis fail to help. Gain an Enemy. |
5 |
30 |
Ben Ellis inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
31 |
Continued as Scout (Explorer). |
6 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
32 |
Switched to Drifter (Barbarian). |
7 |
36 |
Ben Ellis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
43 |
Ben Ellis come into conflict with a splinter group Ben Ellis's own religion which maintains Ben Ellis's version is the wrong one. Gain 2 Rivals. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired. |
10 |
44 |
A new romantic starts. Gain an Ally. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Moved to a new world. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Accused of a crime. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |