Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Imperial trade restrictions force Bill Ray out of business. |
3 |
23 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
27 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
27 |
Continued as Rogue (Pirate). |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
32 |
Backstab a fellow rogue for personal gain. |
5 |
35 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
6 |
35 |
Voluntarily left Pirate |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
39 |
Became a Scout (Explorer). |
7 |
40 |
Bill Ray's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bill Ray fail to help. Gain an Enemy. |
7 |
40 |
Bill Ray have no idea what happened to Bill Ray – they found Bill Ray's ship drifting on the fringes of friendly space. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
47 |
Promoted to Scout (Explorer) rank 2. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Surveyor (Scout). |
9 |
47 |
Continued as Scout (Explorer). |
9 |
48 |
Good fortune |
9 |
51 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Switched to Scout (Courier) with previous rank. |
10 |
52 |
Bill Ray's ship is damaged, and Bill Ray have to hitch-hike Bill Ray's way back across the stars to the nearest scout base. |
10 |
52 |
Gain 5 Contacts. Gain 1 Enemies. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Bill Ray retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Opponents of Bill Ray's belief system ambush Bill Ray. |
12 |
60 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Victim of a crime. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Accused of a crime. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Find an Alien Artifact. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |