Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 5. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Pirate) with the new title Lackey. |
8 |
48 |
Involved in a feud with a rival criminal organization. |
8 |
48 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
8 |
50 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
9 |
50 |
Continued as Rogue (Pirate). |
9 |
54 |
Brown Wareham spend months in the dangerous criminal underworld. |
10 |
54 |
Continued as Rogue (Pirate). |
10 |
56 |
Involved in the planning of an impressive heist. |
10 |
58 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Failed to qualify for Thief (Rogue). |
11 |
58 |
Continued as Rogue (Pirate). |
11 |
60 |
A police detective or rival criminal forces Brown Wareham to flee and vows to hunt Brown Wareham down. Gain an Enemy. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |