Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Citizen (Colonist). |
3 |
29 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
29 |
Returned to Agent (Corporate Agent). |
4 |
30 |
Established a network of contacts. Gain 1 contacts. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Good fortune |
6 |
37 |
Voluntarily left Corporate Agent |
6 |
37 |
Became a Scholar (Scientist). |
6 |
39 |
A disaster or war strikes. |
6 |
39 |
The planetary government interferes with Cary Walla's research for political or religious reasons. Cary Walla continue working secretely. |
6 |
41 |
Promoted to Scholar (Scientist) rank 1. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
43 |
Assigned to work on a secret project for a patron or organisation. |
7 |
45 |
Promoted to Scholar (Scientist) rank 2. |
8 |
45 |
Voluntarily left Scientist |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Nearly killed. Owe 17,500 for medical bills. |
10 |
48 |
Returned to Drifter (Scavenger). |
10 |
51 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Cary Walla aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired. |
12 |
58 |
Birth or Death involving a family member or close friend. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Amnesia. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |