Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Charles Warren's Contacts or Allies betrays Charles Warren, ending Charles Warren's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Charles Warren's Contacts or Allies betrays Charles Warren, ending Charles Warren's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Charles Warren's Contacts or Allies betrays Charles Warren, ending Charles Warren's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Switched to Merchant (Broker). |
7 |
38 |
Make an unexpected connection outside Charles Warren's normal circles. Gain a Contact. |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
41 |
A series of bad deals and decisions force Charles Warren into bankruptcy. Charles Warren salvages what Charles Warren can. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Charles Warren accepted an offer of inducements to betray Charles Warren's faith. Gain 250,000 in cash. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |