Retired Acolyte Christian Priest  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Solomani, Imperium 82 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0)6 (0)111666
Secretive
 
Skills
Admin 2
Advocate 1
Broker 0
Deception 0
Drive (Wheel) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Investigate 1
Persuade 4
Recon 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Philosophy) 1
Steward 0
Telepathy 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Army Cavalry Lance Corporal11
Psion Adept Acolyte46
Drifter Scavenger 02
Noble Administrator Clerk13
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Zuiishsam Ugzir Enemy 0 2 1 2 Vilani, Imperium (F/27)
Euna Moody Ally 2 0 0 0 Solomani, Imperium (F/79)
Euna Moody’s relationships have begun to affect the character.
Flossie Batt Rival 2 3 2 1 Solomani, Imperium (F/30)
Icie Cawley Rival 1 2 5 2 Solomani, Imperium (F/91)
Roberto Clark Rival 1 1 0 2 Solomani, Imperium (M/42)
Elta Fitget Rival 1 2 3 2 Halka (F/32)
Hubert Brown Rival 1 3 0 2 Solomani, Imperium (M/15)
Elyaea Traowoirlihkau Iysiyl Contact 1 0 1 0 Aslan (F/22)
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A sudden war destroys Christian Priest's trade routes and contacts, forcing Christian Priest to flee that region of space.
1 22 Gain rebels as Enemy
2 22 Became a Army (Cavalry) with the new title Private.
2 23 Encounter a Psionic institute.
2 23 Tested for psionic powers
2 26 Attempt at commissioned failed.
2 26 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 26 Became a Psion (Adept).
3 28 Pick up potentially useful information using Christian Priest's psychic powers.
3 30 Promoted to Psion (Adept) rank 1 with the new title Initiate.
4 30 Continued as Psion (Adept).
4 32 Pick up potentially useful information using Christian Priest's psychic powers.
4 34 Promoted to Psion (Adept) rank 2.
5 34 Continued as Psion (Adept).
5 38 Pick up potentially useful information using Christian Priest's psychic powers.
6 38 Continued as Psion (Adept).
6 40 Pick up potentially useful information using Christian Priest's psychic powers.
6 42 Promoted to Psion (Adept) rank 3 with the new title Acolyte.
7 42 Continued as Psion (Adept).
7 45 Pick up potentially useful information using Christian Priest's psychic powers.
7 46 Promoted to Psion (Adept) rank 4.
8 46 Continued as Psion (Adept).
8 50 Psionic strength increases.
8 50 Forced to muster out.
9 50 Became a Drifter (Scavenger).
9 52 Attacked by enemies that Christian Priest easily defeat.
9 52 Gain Enemy if Christian Priest don't already have one.
10 54 Continued as Drifter (Scavenger).
10 55 Betrayed by a friend. One of Christian Priest's Contacts or Allies betrays Christian Priest, ending Christian Priest's career. That Contact or Ally becomes a Rival or Enemy.
11 55 Became a Noble (Administrator) with the new title Assistant.
11 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 59 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
12 59 Continued as Noble (Administrator).
12 60 Become deeply involved in politics on Christian Priest's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Retired at age 63.
13 63 Continued as Noble (Administrator).
13 65 Become deeply involved in politics on Christian Priest's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Became a Believer (Holy Warrior) with the new title Hopeful.
14 70 Christian Priest come into conflict with a splinter group Christian Priest's own religion which maintains Christian Priest's version is the wrong one. Gain 1 Rivals.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 70 Retired.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 60,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 30,000 for medical bills.
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