Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scholar (Physician). |
3 |
28 |
Win a prestigious prize for Cornelius Mitchell's work. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
29 |
Refuse to join a cheat in some fashion. |
4 |
32 |
Promoted to Scholar (Physician) rank 1. |
5 |
32 |
Voluntarily left Physician |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Cornelius Mitchell foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Special assignment or duty on board ship. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Cornelius Mitchell join a gambling circle on board. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Vessel participates in a notable military engagement. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
51 |
Commanding officer takes an interest in Cornelius Mitchell's career. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
10 |
52 |
Voluntarily left Engineer/Gunner |
10 |
52 |
Failed to qualify for Intelligence (Agent). |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
54 |
Cornelius Mitchell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |