Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Invited to take part in a controversial event or exhibition that improves Darrell Schmidt's social standing. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Darrell Schmidt is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Refused to criticise a questionable political leader on Darrell Schmidt's homeworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
One of Darrell Schmidt's pieces of art is stolen, and the investigation brings Darrell Schmidt into the criminal underworld. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
38 |
Become deeply involved in politics on Darrell Schmidt's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
38 |
Continued as Noble (Administrator). |
6 |
42 |
Darrell Schmidt manipulate and charm Darrell Schmidt's way through high society. Gain a Rival and an Ally. |
6 |
42 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
7 |
43 |
Darrell Schmidt make an alliance with a powerful and charismatic noble, who becomes an Ally. |
7 |
46 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Noble (Dilettante) with previous rank. |
8 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
9 |
50 |
Voluntarily left Dilettante |
9 |
50 |
Failed to qualify for Free Trader (Merchant). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
54 |
Embroiled in legal trouble. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Given advanced training in a specialist field |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Given advanced training in a specialist field |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Smuggle illegal items onto a planet. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Voluntarily left Merchant Marine |
13 |
66 |
Retired. |
13 |
69 |
Good fortune. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
Birth or Death involving a family member or close friend. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |