Retired Black Sheep Darrell Schmidt  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 82 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 8 (0)111768
Temperate, Selective, Always looks pale
 
Skills
Admin 1
Advocate 2
Art (Presentation/Write) 1
Athletics (Dexterity) 1
Broker 1
Carouse 0
Deception 1
Diplomat 1
Drive (Mole) 2
Flyer (Rotor) 1
Gambler 1
Language 0
Mechanic 2
Melee (Grapple) 1
Persuade 3
Recon 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Entertainer Performer 24
Noble Administrator Supervisor22
Noble Diplomat 1st Secretary31
Noble Dilettante Black Sheep41
Merchant Merchant Marine 3rd Officer34
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Lauren Steen Rival 1 1 1 1 Humaniti (F/30)
Lauren Steen is a member of an organisation which holds a generally opposite view of the Traveller.
Orval Silva Rival 1 0 2 0 Humaniti (M/43)
Orval Silva's influence is diminished.
Allen Ford Enemy 0 4 2 2 Zaris (M/79)
Relationship redefined. Ally becomes an enemy.
Corrine Reid Ally 2 0 1 1 Humaniti (F/14)
Corrine Reid gained power at the expense of a third party who now blames the character.
Ilhe Yeya Enemy 0 6 0 0 Ael Yael (F/46)
Ilhe Yeya is diminished in both power and influence.
Mammie Hoddle Contact 0 1 3 3 Humaniti (F/30)
Jeanie Bollen Enemy 0 6 0 0 Sylean (F/37)
Relationship soured.
 
Term Age History
1 18 Became a Entertainer (Performer).
1 20 Invited to take part in a controversial event or exhibition that improves Darrell Schmidt's social standing.
2 22 Continued as Entertainer (Performer).
2 25 Darrell Schmidt is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Continued as Entertainer (Performer).
3 30 Refused to criticise a questionable political leader on Darrell Schmidt's homeworld.
3 30 Promoted to Entertainer (Performer) rank 2.
4 30 Continued as Entertainer (Performer).
4 31 One of Darrell Schmidt's pieces of art is stolen, and the investigation brings Darrell Schmidt into the criminal underworld.
4 34 Forced to muster out.
5 34 Became a Noble (Administrator) with the new title Assistant.
5 38 Become deeply involved in politics on Darrell Schmidt's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5 38 Forced to continue current assignment.
5 38 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
6 38 Continued as Noble (Administrator).
6 42 Darrell Schmidt manipulate and charm Darrell Schmidt's way through high society. Gain a Rival and an Ally.
6 42 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
7 42 Attempted to change assignments.
7 42 Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank.
7 43 Darrell Schmidt make an alliance with a powerful and charismatic noble, who becomes an Ally.
7 46 Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary.
8 46 Attempted to change assignments.
8 46 Switched to Noble (Dilettante) with previous rank.
8 50 A romantic relationship ends badly. Gain a Rival or Enemy.
8 50 Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep.
9 50 Voluntarily left Dilettante
9 50 Failed to qualify for Free Trader (Merchant).
9 50 Submitted to the draft.
9 50 Became a Merchant (Merchant Marine) with the new title Crewman.
9 54 Embroiled in legal trouble.
9 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 54 Continued as Merchant (Merchant Marine).
10 55 Given advanced training in a specialist field
10 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 61 Given advanced training in a specialist field
11 62 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Continued as Merchant (Merchant Marine).
12 63 Smuggle illegal items onto a planet.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 66 Voluntarily left Merchant Marine
13 66 Retired.
13 69 Good fortune.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 71 Gained a contact.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 76 Birth or Death involving a family member or close friend.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 82 Betrayal. Convert an Ally into a Rival or Enemy.
17 82 Aging Crisis. Owe 50,000 for medical bills.
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