Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Darryl Rose's Contacts or Allies betrays Darryl Rose, ending Darryl Rose's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
26 |
One of Darryl Rose's pieces of art is stolen, and the investigation brings Darryl Rose into the criminal underworld. |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
33 |
Promoted to Entertainer (Performer) rank 2. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Darryl Rose far from home. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
39 |
Became a Scout (Courier). |
7 |
43 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
8 |
43 |
Continued as Scout (Courier). |
8 |
46 |
Darryl Rose inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Darryl Rose have been following false teachings! |
10 |
47 |
Switched to Drifter (Wanderer). |
10 |
50 |
Offered job by a patron. Now owe him a favor. |
10 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
51 |
Returned to Scout (Courier). |
11 |
54 |
Serve as the courier for an important message from the Imperium. |
11 |
55 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Attempted to change assignments. |
12 |
55 |
Failed to qualify for Surveyor (Scout). |
12 |
55 |
Continued as Scout (Courier). |
12 |
58 |
Darryl Rose's ship is damaged, and Darryl Rose have to hitch-hike Darryl Rose's way back across the stars to the nearest scout base. |
12 |
58 |
Gain 3 Contacts. Gain 2 Enemies. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired. |
13 |
62 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Contact with Government. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Accused of a crime. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |