Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
Join homeworld’s celebrity circles |
3 |
30 |
Gain a contact |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
Daryl Jordan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
38 |
Refuse to abuse Daryl Jordan's position for profit. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Daryl Jordan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Display heroism in battle, saving the whole ship. |
7 |
46 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Accused of a crime |
8 |
50 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
9 |
50 |
Became a Prisoner (Fixer). |
9 |
52 |
Beaten by a prison gang. |
9 |
52 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
54 |
Switched to Prisoner (Inmate) with previous rank. |
10 |
56 |
A guard takes a dislike to Daryl Jordan. |
11 |
58 |
Returned to Prisoner (Fixer). |
11 |
62 |
Defeated a prison gang. Gain an Enemy. |
12 |
62 |
Continued as Prisoner (Fixer). |
12 |
66 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
66 |
Returned to Prisoner (Inmate). |
13 |
68 |
Lost eye or limb. Owe 5,000 for medical bills. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Retired at age 70. |
14 |
70 |
Switched to Prisoner (Thug) with previous rank. |
14 |
73 |
Hire a new lawyer. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Returned to Prisoner (Inmate). |
15 |
76 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Returned to Prisoner (Thug). |
16 |
80 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |