Retired Corporal Dayton Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 82 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 4 (-1)111544
Possessive, Expansive, Selective
 
Skills
Athletics 0
Drive 0
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 1
Melee (Grapple) 1
Persuade 1
Profession (Worker) 0
Recon 3
Science (Social Sciences/Belief) 1
Science (Social Sciences/Philosophy) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Corporal24
Scout Surveyor Scout13
Scholar Scientist 11
Drifter Wanderer 14
Believer Holy Warrior Hopeful-12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Luisa Steen Enemy 0 4 0 1 Sylean (F/53)
Relationship redefined. Ally becomes an enemy.
An incident occured.
Craig Crawford Enemy 0 3 2 2 Dynchia (M/78)
Craig Crawford gains in influence.
Sammie Treadway Ally 2 0 1 3 Sylean (M/28)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 21 Given a special assignment or duty in Dayton Askew's unit.
1 22 Attempt at commissioned failed.
1 22 Forced to continue current assignment
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Infantry).
2 25 Thrown into a brutal ground war
3 26 Continued as Army (Infantry).
3 30 A new romantic starts. Gain an Ally.
3 30 Promoted to Army (Infantry) rank 2 with the new title Corporal.
4 30 Continued as Army (Infantry).
4 32 Advanced training in a specialist field
4 34 Forced to muster out.
5 34 Failed to qualify for Flight (Navy).
5 34 Submitted to the draft.
5 34 Became a Scout (Surveyor).
5 36 Dayton Askew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dayton Askew fail to help. Gain an Enemy.
5 36 Dayton Askew have no idea what happened to Dayton Askew – they found Dayton Askew's ship drifting on the fringes of friendly space.
6 38 Continued as Scout (Surveyor).
6 39 Birth or Death involving a family member or close friend.
6 42 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 42 Attempted to change assignments.
7 42 Failed to qualify for Courier (Scout).
7 42 Continued as Scout (Surveyor).
7 45 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 45 Became a Scholar (Scientist).
8 49 Entangled in a bureaucratic or legal morass that distracts Dayton Askew from Dayton Askew's work.
8 49 Promoted to Scholar (Scientist) rank 1.
9 49 Voluntarily left Scientist
9 49 Failed to qualify for Law Enforcement (Agent).
9 49 Became a Drifter (Wanderer).
9 53 Suffer from a life-threatening illness.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Drifter (Wanderer).
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Continued as Drifter (Wanderer).
11 61 Promoted to Drifter (Wanderer) rank 1.
12 61 Aging Crisis. Owe 60,000 for medical bills.
12 61 Continued as Drifter (Wanderer).
12 62 Nearly killed. Owe 20,000 for medical bills.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Became a Believer (Holy Warrior) with the new title Hopeful.
13 64 Dayton Askew is caught in the periphery of a scandal.
13 64 Demoted to Believer (Holy Warrior) rank -1.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Continued as Believer (Holy Warrior).
14 69 Opponents of Dayton Askew's belief system ambush Dayton Askew.
14 69 Nearly killed. Owe 35,000 for medical bills.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 69 Retired.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 77 Moved to a new world.
17 77 Aging Crisis. Owe 60,000 for medical bills.
17 80 A new romantic starts. Gain an Ally.
18 81 Aging Crisis. Owe 30,000 for medical bills.
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