Retired 4th Officer Douglas Heard  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Swanfeh 82 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 7 (0)None111787
Pushy, Reliable, Manipulative
 
Skills
Admin 0
Athletics 0
Broker 3
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Mechanic 1
Melee 0
Profession (Freeloader/Security) 1
Recon 1
Science (Physical Sciences/Jump Space Physics) 1
Seafarer 0
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal11
Merchant Broker 11
Entertainer Performer 02
Merchant Merchant Marine 4th Officer26
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Watson Johnson Enemy 0 5 0 0 Cafadan (M/34)
Watson Johnson was ruined by misfortune caused by the character.
Oakley Adams Rival 0 1 0 1 Iltharan (M/41)
Carroll Rivera Ally 3 0 1 0 Vanejenese (M/71)
Ossie Tucker Enemy 0 4 4 3 Ne Kraeda ren Kelva (M/72)
Febkab Babta Rival 1 3 1 3 Bwap (F/37)
Gabriel Corbeld Rival 1 1 1 0 Swanfeh (M/35)
Henry Harper Rival 1 3 1 1 Swanfeh (M/47)
Henry Harper is missing under suspicious circumstances.
Natalie Cole Ally 2 0 3 5 Iltharan (F/56)
Natalie Cole is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Submitted to the draft.
1 18 Became a Army (Cavalry) with the new title Private.
1 21 Advanced training in a specialist field
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Cavalry
2 22 Became a Merchant (Broker).
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Voluntarily left Broker
3 26 Became a Entertainer (Performer).
3 29 Encounter a Psionic institute.
3 29 Tested for psionic powers
4 30 Continued as Entertainer (Performer).
4 33 Criticised a questionable political leader on Douglas Heard's homeworld, causing his downfall. Gain an Enemy
4 33 An investigation, tour, project or expedition goes wrong, stranding Douglas Heard far from home.
4 34 Forced to muster out.
5 34 Switched to Merchant (Merchant Marine) with the new title Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 39 Embroiled in legal trouble.
7 42 Continued as Merchant (Merchant Marine).
7 46 A romantic relationship ends badly. Gain a Rival or Enemy.
7 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 46 Continued as Merchant (Merchant Marine).
9 50 Continued as Merchant (Merchant Marine).
9 53 A new romantic starts. Gain an Ally.
9 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 54 Continued as Merchant (Merchant Marine).
10 58 Douglas Heard's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Retired at age 58.
11 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 61 Douglas Heard come into conflict with a splinter group Douglas Heard's own religion which maintains Douglas Heard's version is the wrong one. Gain 1 Rivals.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Retired.
12 65 Betrayal. Convert an Ally into a Rival or Enemy.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 66 Good fortune.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 70 A new romantic starts. Gain an Ally.
15 73 Aging Crisis. Owe 60,000 for medical bills.
15 74 Betrayal. Convert an Ally into a Rival or Enemy.
16 77 Aging Crisis. Owe 10,000 for medical bills.
16 78 Betrayal. Convert an Ally into a Rival or Enemy.
17 81 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙