Retired Settler Emerson Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 82 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 1 (-2)111361
Adamant, Versatile
 
Skills
Advocate 1
Animals 0
Astrogation 0
Carouse 2
Diplomat 2
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Screen) 1
Mechanic 1
Persuade 1
Pilot 0
Profession (Colonist) 0
Streetwise 2
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Navy Flight Able Spacehand12
Citizen Colonist Settler23
Marine Star Marine Marine01
Drifter Barbarian 11
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Believer Mainstream Believer Lay Person05
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Eliza Foster Enemy 0 1 2 3 Happrhani (F/17)
Knoaelrauedh Olrorzgvung Enemy 0 5 0 1 Vargr, Imperium (M/35)
Knoaelrauedh Olrorzgvung gains in influence.
An incident occured.
Floyd Oneil Enemy 0 0 0 2 Happrhani (M/53)
Floyd Oneil is in desperate trouble and could use the character’s help.
Raul Harris Enemy 5 6 5 1 Solomani, Imperium (M/48)
reconciliation.
Luvenia Keogh Enemy 0 3 1 0 Happrhani (F/66)
Retha Rice Enemy 0 4 0 6 Happrhani (F/22)
Retha Rice is actually an organisation such as a political movement or modest sized business.
Webster Perkins Ally 2 0 0 0 Happrhani (M/14)
Webster Perkins is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Became a Drifter (Scavenger).
1 21 Drafted into Flight
2 22 Became a Navy (Flight) with the new title Crewman.
2 26 Special assignment or duty on board ship.
2 26 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Continued as Navy (Flight).
3 28 Lightly injured, no permanent damage. Fully recovered.
4 28 Became a Citizen (Colonist).
4 31 Political upheaval strikes Emerson Watkins's homeworld, and Emerson Watkins is caught up in the revolution.
4 32 Promoted to Citizen (Colonist) rank 1.
5 32 Continued as Citizen (Colonist).
5 33 Emerson Watkins is rewarded for Emerson Watkins's diligence or cunning.
5 36 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 36 Continued as Citizen (Colonist).
6 40 Nearly killed. Owe 17,500 for medical bills.
7 40 Failed to qualify for Broker (Merchant).
7 40 Submitted to the draft.
7 40 Became a Marine (Star Marine) with the new title Marine.
7 43 Injured. Fully recovered.
8 43 Switched to Drifter (Barbarian).
8 44 Drafted into Law Enforcement
8 47 Promoted to Drifter (Barbarian) rank 1.
9 47 Became a Agent (Law Enforcement) with the new title Rookie.
9 49 Scarred. Fully recovered.
10 49 Switched to Drifter (Wanderer).
10 51 Emerson Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired at age 51.
11 51 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 55 Emerson Watkins is sent to a new community or parish to preach The Word among the poor.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Continued as Believer (Mainstream Believer).
12 59 A notable academic consults with Emerson Watkins about a publication or documentary he is working on. Gain a Contact in academia.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 61 Emerson Watkins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Continued as Believer (Mainstream Believer).
14 64 Emerson Watkins refused an offer of inducements to betray Emerson Watkins's faith. Gain 6 enemies.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Continued as Believer (Mainstream Believer).
15 71 Emerson Watkins accepted an offer of inducements to betray Emerson Watkins's faith. Gain 900,000 in cash.
15 71 Forced to muster out.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 71 Retired.
16 73 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 78 A romantic relationship ends badly. Gain a Rival or Enemy.
18 79 Aging Crisis. Owe 20,000 for medical bills.
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