Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Imperial trade restrictions force Eric Bartley out of business. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
36 |
Eric Bartley have no idea what happened to Eric Bartley – they found Eric Bartley's ship drifting on the fringes of friendly space. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Eric Bartley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eric Bartley fail to help. Gain an Enemy. |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Eric Bartley survey an alien world. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
49 |
When dealing with an alien race, Eric Bartley have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scout (Explorer) with previous rank. |
9 |
52 |
Spend several years jumping from world to world in Eric Bartley's scout ship. |
9 |
54 |
Promoted to Scout (Explorer) rank 2. |
10 |
54 |
Continued as Scout (Explorer). |
10 |
58 |
Eric Bartley inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
60 |
Eric Bartley have been following false teachings! |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
62 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |