Retired 1st Officer Ernie Jensen  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 82 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 4 (-1)111884
Sculpted cheekbones
 
Skills
Advocate 1
Animals 0
Athletics (Endurance) 2
Broker 1
Drive 0
Electronics (Remote Ops) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Leadership 0
Mechanic 3
Medic 0
Melee (Blade) 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal12
Drifter Scavenger 01
Merchant Free Trader 11
Merchant Merchant Marine 1st Officer57
Drifter Wanderer 02
Retired 03
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Luna Christie Contact 2 2 3 2 Irhadre (F/41)
Mollie Bilton Rival 2 1 0 0 Traltar (F/77)
Mollie Bilton’s relationships have begun to affect the character.
Truman Washington Enemy 0 3 0 5 Traltar (M/12)
Genesis Shorten Contact 2 1 0 1 Zhodani, Imperium (F/22)
Charlie Tabiner Ally 3 0 2 0 Cassilldan (F/77)
Wright Edwards Contact 1 0 2 2 Halka (M/23)
Wright Edwards gains in power and influence.
Franklin Hall Contact 3 2 0 0 Traltar (M/50)
Franklin Hall was ruined by misfortune caused by the character.
Franklin Hall's influence is diminished.
Franklin Hall is found or reported dead.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 Assigned to an assault on an enemy fortress.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 23 A mission goes wrong and Ernie Jensen is stranded behind enemy lines. Ejected from the service.
3 23 Failed to qualify for Thief (Rogue).
3 23 Became a Drifter (Scavenger).
3 24 Ernie Jensen do not know what happened to Ernie Jensen. There is a gap in Ernie Jensen's memory.
4 24 Became a Merchant (Free Trader).
4 26 Make an unexpected connection outside Ernie Jensen's normal circles. Gain a Contact.
4 28 Promoted to Merchant (Free Trader) rank 1.
5 28 Voluntarily left Free Trader
5 28 Failed to qualify for Corporate (Citizen).
5 28 Submitted to the draft.
5 28 Switched to Merchant (Merchant Marine) with the new title Crewman.
5 31 A romantic relationship ends badly. Gain a Rival or Enemy.
6 32 Continued as Merchant (Merchant Marine).
6 34 A good deal ensures Ernie Jensen is living the high life for a few years.
6 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 36 Continued as Merchant (Merchant Marine).
7 40 Ernie Jensen's business or ship thrives.
7 40 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 40 Continued as Merchant (Merchant Marine).
8 42 Given advanced training in a specialist field
8 44 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 44 Continued as Merchant (Merchant Marine).
9 46 A romantic relationship ends badly. Gain a Rival or Enemy.
9 48 Forced to muster out.
10 48 Entered Merchant Academy with the Shipboard curriculum.
10 50 Study Leadership as a hobby.
10 52 Graduated with honors.
11 52 Continued as Merchant (Merchant Marine).
11 54 Make an unexpected connection outside Ernie Jensen's normal circles. Gain a Contact.
11 56 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 56 Continued as Merchant (Merchant Marine).
12 57 A new romantic starts. Gain an Ally.
12 60 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 60 Voluntarily left Merchant Marine
13 60 Failed to qualify for Physician (Scholar).
13 60 Switched to Drifter (Wanderer).
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Retired at age 64.
14 64 Continued as Drifter (Wanderer).
14 67 Betrayed by a friend. One of Ernie Jensen's Contacts or Allies betrays Ernie Jensen, ending Ernie Jensen's career. That Contact or Ally becomes a Rival or Enemy.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Retired.
15 68 Gained a contact.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 79 Accused of a crime.
18 79 Aging Crisis. Owe 30,000 for medical bills.
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