Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. Gain an rival who is upset that Evert Rice left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Evert Rice spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Evert Rice have no idea what happened to Evert Rice – they found Evert Rice's ship drifting on the fringes of friendly space. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
30 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Evert Rice's scout ship is one of the first on the scene to rescue the survivors of a disaster but Evert Rice fail to help. Gain an Enemy. |
5 |
38 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Evert Rice's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
42 |
Promoted to Scout (Surveyor) rank 2. |
7 |
42 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
46 |
Refuse to misuse powers for personal gain. |
7 |
46 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
46 |
Continued as Psion (Psi-Warrrior). |
8 |
49 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
9 |
49 |
Failed to qualify for Corporate (Citizen). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Army (Cavalry) with the new title Private. |
9 |
51 |
Unit is slaughtered in a disastrous battle, for which Evert Rice blame Evert Rice's commander. Gain commander as Enemy. |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
52 |
Gained a contact. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
58 |
Attacked by enemies that Evert Rice easily defeat. |
11 |
58 |
Gain Enemy if Evert Rice don't already have one. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Wanderer). |
12 |
61 |
Nearly killed. Owe 30,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Evert Rice come into conflict with a splinter group Evert Rice's own religion which maintains Evert Rice's version is the wrong one. Gain 1 Rivals. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Returned to Psion (Psi-Warrrior). |
14 |
69 |
Spent time mastering mind and body. |
14 |
69 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Continued as Psion (Psi-Warrrior). |
15 |
72 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Promoted to Psion (Psi-Warrrior) rank 3. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Continued as Psion (Psi-Warrrior). |
16 |
74 |
Scarred. Owe 5,000 for medical bills. |
16 |
77 |
Forced to muster out. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Returned to Believer (Missionary/Humanitarian). |
17 |
78 |
Opponents of Evert Rice's belief system ambush Evert Rice. |
17 |
78 |
Injured. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Retired. |
18 |
81 |
Victim of a crime. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |