Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Psychologically damaged by Frank Shapter's time in the scouts. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Betrayed by a friend. One of Frank Shapter's Contacts or Allies betrays Frank Shapter, ending Frank Shapter's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
26 |
Frank Shapter is chosen to represent Frank Shapter's faith in a vid show or other highly public forum. |
3 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
26 |
Continued as Believer (Mainstream Believer). |
4 |
27 |
Frank Shapter is sent to a new community or parish to preach The Word among the poor. |
4 |
30 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
30 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Frank Shapter is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Failed to qualify for Physician (Scholar). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Switched to Scout (Courier) with previous rank. |
6 |
36 |
Spend several years jumping from world to world in Frank Shapter's scout ship. |
6 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
38 |
Continued as Scout (Courier). |
7 |
40 |
When dealing with an alien race, Frank Shapter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
42 |
Continued as Scout (Courier). |
8 |
45 |
When dealing with an alien race, Frank Shapter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
46 |
Voluntarily left Courier |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
50 |
Betrayed by a friend. One of Frank Shapter's Contacts or Allies betrays Frank Shapter, ending Frank Shapter's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Returned to Believer (Mainstream Believer). |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Switched to Drifter (Scavenger). |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Scavenger). |
12 |
59 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Frank Shapter come into conflict with a splinter group Frank Shapter's own religion which maintains Frank Shapter's version is the wrong one. Gain 3 Rivals. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |