Retired Lance Corporal Freeman Gardiner  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 82 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 6 (0)111366
Jittery, Overly pronounced Adam's apple
 
Skills
Athletics (Dexterity) 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Explosives 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons (Vehicle) 1
Medic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Civil Engineering) 1
Recon 1
Seafarer 0
Stealth 0
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Citizen Colonist 11
Army Cavalry Lance Corporal12
Scout Courier 04
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Otis Ruth Enemy 0 6 1 3 Irhadre (M/32)
Elfrieda Jephcots Contact 0 2 2 1 Sylean (F/25)
Veronica Carson Contact 0 1 2 0 Tapazmal (F/31)
Wapabfe Waa-sa Bo-pe Contact 2 0 1 5 Bwap (M/77)
Wapabfe Waa-sa Bo-pe’s relationships have begun to affect the character.
Gay McPherson Contact 3 0 2 6 Tapazmal (M/75)
Zita Phillips Contact 3 1 1 1 Tapazmal (F/69)
Glen Rivera Contact 2 1 0 1 Tapazmal (M/47)
Randall McLelland Enemy 0 1 4 1 Traltar (M/29)
Randall McLelland belongs to an uncommon alien species.
Dovie Crowle Contact 0 0 0 1 Tapazmal (F/87)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 A mission goes wrong; Freeman Gardiner and several others are captured and mistreated by the enemy. Gain Freeman Gardiner's jailer as an Enemy.
2 21 Became a Citizen (Colonist).
2 24 Spent time maintaining and using heavy vehicles.
2 25 Promoted to Citizen (Colonist) rank 1.
3 25 Voluntarily left Colonist
3 25 Became a Army (Cavalry) with the new title Private.
3 29 Thrown into a brutal ground war
3 29 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
4 29 Continued as Army (Cavalry).
4 32 Lost eye or limb. Owe 1,250 for medical bills.
5 32 Became a Scout (Courier).
5 33 Spend several years jumping from world to world in Freeman Gardiner's scout ship.
6 36 Continued as Scout (Courier).
6 38 Serve as the courier for an important message from the Imperium.
7 40 Aging Crisis. Owe 10,000 for medical bills.
7 40 Retired at age 40.
7 40 Continued as Scout (Courier).
7 43 Freeman Gardiner survey an alien world.
8 44 Continued as Scout (Courier).
8 48 When dealing with an alien race, Freeman Gardiner botch an opportunity to gather extra intelligence about them.
8 48 Freeman Gardiner's ship is damaged, and Freeman Gardiner have to hitch-hike Freeman Gardiner's way back across the stars to the nearest scout base.
8 48 Gain 6 Contacts. Gain 1 Enemies.
9 48 Aging Crisis. Owe 30,000 for medical bills.
9 48 Voluntarily left Courier
9 48 Retired.
9 49 Betrayal. Convert an Ally into a Rival or Enemy.
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 56 Birth or Death involving a family member or close friend.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 58 Contact with Government.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 64 Good fortune.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 66 Victim of a crime.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 69 Moved to a new world.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 74 Find Ancient Technology.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 80 Severely injured. Fully recovered. Owe 10,000 for medical bills.
17 80 Aging Crisis. Owe 20,000 for medical bills.
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