Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A sudden war destroys Gabe Clark's trade routes and contacts, forcing Gabe Clark to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
23 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Find an Alien Artifact. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Became a Scout (Surveyor). |
6 |
35 |
When dealing with an alien race, Gabe Clark botch an opportunity to gather extra intelligence about them. |
6 |
35 |
Gabe Clark have no idea what happened to Gabe Clark – they found Gabe Clark's ship drifting on the fringes of friendly space. |
6 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
40 |
Psychologically damaged by Gabe Clark's time in the scouts. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Gabe Clark is sent to a new community or parish to preach The Word among the poor. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Gained a contact. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Gabe Clark is chosen to represent Gabe Clark's faith in a vid show or other highly public forum. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |