Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Gene Webb's Contacts or Allies betrays Gene Webb, ending Gene Webb's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Entered University. |
2 |
24 |
Good fortune |
2 |
25 |
Graduated. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Gene Webb's Contacts or Allies betrays Gene Webb, ending Gene Webb's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
32 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Gene Webb easily defeat. |
5 |
33 |
Gain Enemy if Gene Webb don't already have one. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Gene Webb do not know what happened to Gene Webb. There is a gap in Gene Webb's memory. |
7 |
37 |
Failed to qualify for Worker (Citizen). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Gene Webb secretly provide religious rites for a dying leader or noble, although they do not share Gene Webb's faith. Gain an Ally in the family and a Rival who disagrees with Gene Webb's choice. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Gene Webb is caught in the periphery of a scandal. |
9 |
45 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
46 |
Voluntarily left Missionary/Humanitarian |
10 |
46 |
Failed to qualify for Journalist (Entertainer). |
10 |
46 |
Submitted to the draft. |
10 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
48 |
A good deal ensures Gene Webb is living the high life for a few years. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
52 |
A sudden war destroys Gene Webb's trade routes and contacts, forcing Gene Webb to flee that region of space. |
11 |
52 |
Gain rebels as Enemy |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Voluntarily left Merchant Marine |
12 |
54 |
Retired. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Birth or Death involving a family member or close friend. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |