Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Gained a contact. |
2 |
24 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Army (Cavalry). |
3 |
26 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
26 |
Became a Rogue (Thief). |
4 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Promoted to Rogue (Thief) rank 1. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Continued as Rogue (Thief). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Entertainer (Artist). |
6 |
38 |
Geo Campbell is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
40 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Opponents of Geo Campbell's belief system ambush Geo Campbell. |
8 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
45 |
Gained a contact. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |