Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
George Garza rise to a position of power in George Garza's colony or corporation. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
George Garza gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Scarred. Owe 2,500 for medical bills. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
George Garza foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
George Garza foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Line/Crew (Navy). |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Gained a contact. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Commanding officer takes an interest in George Garza's career. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Line/Crew (Navy). |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
10 |
52 |
Voluntarily left Engineer/Gunner |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
54 |
Moved to a new world. |
10 |
56 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
57 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |