Retired Director Gerard Carroll  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 82 M 1 (-2) 1 (-2) 1 (-2) 13 (2) 3 (-1) 1 (-2)111D31
Independent, Patient, Upset
 
Skills
Admin 1
Art (Presentation) 0
Deception 3
Drive (Mole) 1
Drive (Track) 1
Electronics (Comms) 2
Flyer (Airship) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 2
Melee (Unarmed) 2
Pilot (Small Craft) 1
Recon 1
Science (Social Sciences/Belief) 1
Science (Life Sciences/Biology) 1
Science (Physical Sciences/Chemistry) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Director77
Navy Engineer/Gunner Petty Officer, 3rd class22
Scholar Scientist 11
Scout Explorer 01
Believer Missionary/Humanitarian Project Worker13
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Ona Craig Enemy 0 1 0 4 Sylean (F/27)
Wesley Morvell Contact 2 1 1 3 Traltar (M/9)
Benjamin Edwards Contact 1 1 1 2 Sylean (M/40)
Myrtis Cook Enemy 0 4 1 4 Sylean (F/73)
Gretchen Desmond Contact 1 0 4 4 Vanejenese (F/59)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Go undercover to investigate an enemy.
1 20 Betrayed by a friend. One of Gerard Carroll's Contacts or Allies betrays Gerard Carroll, ending Gerard Carroll's career. That Contact or Ally becomes a Rival or Enemy.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Gerard Carroll went above and beyond the call of duty.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 27 Gerard Carroll went above and beyond the call of duty.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 31 Given specialist training in vehicles.
4 34 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
5 34 Continued as Agent (Intelligence).
5 38 Given specialist training in vehicles.
5 38 Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director.
6 38 Continued as Agent (Intelligence).
6 42 Gained a contact.
6 42 Promoted to Agent (Intelligence) rank 6 with the new title Director.
7 42 Continued as Agent (Intelligence).
7 45 Established a network of contacts. Gain 1 contacts.
7 46 Promoted to Agent (Intelligence) rank 7.
8 46 Voluntarily left Intelligence
8 46 Became a Navy (Engineer/Gunner) with the new title Crewman.
8 49 Gerard Carroll join a gambling circle on board.
8 50 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
9 50 Continued as Navy (Engineer/Gunner).
9 52 Vessel participates in a diplomatic mission.
9 52 Gain a contact.
9 54 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
10 54 Voluntarily left Engineer/Gunner
10 54 Became a Scholar (Scientist).
10 56 Assigned to work on a secret project for a patron or organisation.
10 58 Promoted to Scholar (Scientist) rank 1.
11 58 Voluntarily left Scientist
11 58 Became a Scout (Explorer).
11 62 Gerard Carroll have no idea what happened to Gerard Carroll – they found Gerard Carroll's ship drifting on the fringes of friendly space.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Retired at age 62.
12 62 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 64 Gerard Carroll retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 66 Forced to continue current assignment.
12 66 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Continued as Believer (Missionary/Humanitarian).
13 70 Gerard Carroll retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 70 Aging Crisis. Owe 10,000 for medical bills.
14 70 Continued as Believer (Missionary/Humanitarian).
14 74 Gerard Carroll aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 74 Forced to muster out.
15 74 Aging Crisis. Owe 50,000 for medical bills.
15 74 Retired.
15 76 Gained a contact.
16 78 Aging Crisis. Owe 40,000 for medical bills.
16 81 Moved to a new world.
17 82 Aging Crisis. Owe 20,000 for medical bills.
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