Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Betrayed by a friend. One of Gerard Carroll's Contacts or Allies betrays Gerard Carroll, ending Gerard Carroll's career. That Contact or Ally becomes a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Gerard Carroll went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Gerard Carroll went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
42 |
Gained a contact. |
6 |
42 |
Promoted to Agent (Intelligence) rank 6 with the new title Director. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
45 |
Established a network of contacts. Gain 1 contacts. |
7 |
46 |
Promoted to Agent (Intelligence) rank 7. |
8 |
46 |
Voluntarily left Intelligence |
8 |
46 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
49 |
Gerard Carroll join a gambling circle on board. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Vessel participates in a diplomatic mission. |
9 |
52 |
Gain a contact. |
9 |
54 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
10 |
54 |
Voluntarily left Engineer/Gunner |
10 |
54 |
Became a Scholar (Scientist). |
10 |
56 |
Assigned to work on a secret project for a patron or organisation. |
10 |
58 |
Promoted to Scholar (Scientist) rank 1. |
11 |
58 |
Voluntarily left Scientist |
11 |
58 |
Became a Scout (Explorer). |
11 |
62 |
Gerard Carroll have no idea what happened to Gerard Carroll – they found Gerard Carroll's ship drifting on the fringes of friendly space. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
64 |
Gerard Carroll retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
66 |
Forced to continue current assignment. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
70 |
Gerard Carroll retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
74 |
Gerard Carroll aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Retired. |
15 |
76 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
81 |
Moved to a new world. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |