Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Gertrude Cameron's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Special assignment or duty on board ship. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
38 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Gertrude Cameron foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
42 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Vessel participates in a diplomatic mission. |
8 |
46 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
46 |
Continued as Navy (Engineer/Gunner). |
9 |
48 |
Gertrude Cameron foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
50 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
10 |
50 |
Voluntarily left Engineer/Gunner |
10 |
50 |
Became a Citizen (Corporate). |
10 |
51 |
Gertrude Cameron befriend a superior in the corporation or the colony. |
10 |
54 |
Promoted to Citizen (Corporate) rank 1. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Citizen (Corporate). |
11 |
56 |
Gertrude Cameron's business expands, Gertrude Cameron's corporation grows, or the colony thrives. |
11 |
58 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Citizen (Corporate). |
12 |
59 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
62 |
Gertrude Cameron faith is shaken. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Continued as Believer (Holy Warrior). |
14 |
67 |
Gertrude Cameron is caught in the periphery of a scandal. |
14 |
67 |
Demoted to Believer (Holy Warrior) rank -1. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Continued as Believer (Holy Warrior). |
15 |
70 |
Gertrude Cameron refused an offer of inducements to betray Gertrude Cameron's faith. Gain 5 enemies. |
15 |
71 |
Forced to muster out. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Retired. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |