Retired Project Leader Grace Cole  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 82 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 4 (-1)111374
Savvy, Argumentative, Slovenly
 
Skills
Admin 1
Art (Presentation) 0
Astrogation 0
Athletics 0
Carouse 1
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Fencing) 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 13
Citizen Colonist 01
Army Army Support Lance Corporal13
Believer Missionary/Humanitarian Project Leader34
Drifter Barbarian 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Sandy Wood Enemy 0 3 2 1 Libert (M/19)
Blaine Rivera Ally 3 0 3 0 Ziadd (M/89)
Glenda Carnall Rival 2 6 0 5 Cafadan (F/72)
Very bad falling out.
Gussie Corbeld Rival 1 0 0 0 Libert (F/43)
Robert Riley Rival 1 2 4 1 Libert (M/34)
Fabdat Wabp Ally 5 0 4 1 Bwap (F/66)
Fabdat Wabp gained power at the expense of a third party who now blames the character.
Llewellyn Mahon Rival 1 2 1 5 Dynchia, Imperium (M/57)
Buena Maiden Contact 1 1 0 2 Libert (F/50)
Buena Maiden gained influence with the character’s assistance.
Clemmie Gregory Contact 1 2 3 0 Sydite (F/52)
Clemmie Gregory gained power at the expense of a third party who now blames the character.
Gretchen Edward Ally 5 0 5 1 Dynchia, Imperium (F/47)
Webb Whitlock Ally 3 0 3 3 Libert (M/25)
Myrl Meyer Enemy 0 2 0 1 Libert (F/73)
Anthony Collins Enemy 0 3 2 4 Libert (M/46)
Anthony Collins gained power at the expense of a third party who now blames the character.
Tilda Thompson Enemy 0 1 1 2 Libert (F/27)
Tilda Thompson is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Find valuable salvage.
2 22 Continued as Drifter (Scavenger).
2 24 Find valuable salvage.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 29 Suffer from a life-threatening illness.
4 29 Became a Citizen (Colonist).
4 32 Life ruined by a criminal gang. Gain the gang as an Enemy
5 32 Failed to qualify for Pirate (Rogue).
5 32 Submitted to the draft.
5 32 Became a Army (Army Support) with the new title Private.
5 33 Given a special assignment or duty in Grace Cole's unit.
6 36 Continued as Army (Army Support).
6 37 A new romantic starts. Gain an Ally.
6 40 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
7 40 Continued as Army (Army Support).
7 43 Severely injured.
8 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Grace Cole faith enjoys an explosion of popularity largely thanks to Grace Cole's efforts.
8 46 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
9 47 Continued as Believer (Missionary/Humanitarian).
9 49 Grace Cole come into conflict with a splinter group Grace Cole's own religion which maintains Grace Cole's version is the wrong one. Gain 2 Rivals.
10 49 Switched to Drifter (Barbarian).
10 53 Betrayed by a friend. One of Grace Cole's Contacts or Allies betrays Grace Cole, ending Grace Cole's career. That Contact or Ally becomes a Rival or Enemy.
11 53 Returned to Believer (Missionary/Humanitarian).
11 55 Grace Cole is chosen to represent Grace Cole's faith in a vid show or other highly public forum.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Believer (Missionary/Humanitarian).
12 60 Grace Cole secretly provide religious rites for a dying leader or noble, although they do not share Grace Cole's faith. Gain an Ally in the family and a Rival who disagrees with Grace Cole's choice.
12 61 Forced to muster out.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Retired.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 67 Gained a contact.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 70 Gained a contact.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 76 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 81 Aging Crisis. Owe 40,000 for medical bills.
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