Retired Initiate Gregory Carrington  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 82 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 1 (-2)111361
Anxious, Lax, Zealot
 
Skills
Admin 0
Astrogation 1
Athletics 0
Deception 1
Flyer 0
Gun Combat (Archaic) 1
Gunner 0
Language (Gvegh (Vargr)) 1
Mechanic 0
Persuade 2
Pilot 0
Profession (Sports) 0
Recon 0
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Belief) 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Drifter Scavenger 12
Believer Holy Warrior Hopeful02
Merchant Merchant Marine Crewman01
Believer Mainstream Believer Initiate13
Drifter Wanderer 03
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Madeleine Bennett Enemy 0 2 5 1 Cassilldan (F/17)
Mattie Goslan Enemy 0 3 1 4 Florian (F/52)
Mattie Goslan is diminished in both power and influence.
Walter Nicol Enemy 0 4 0 0 Florian (M/19)
Walter Nicol was ruined by misfortune caused by the character.
Heather May Enemy 0 5 6 1 Florian (F/55)
Georgianna Tilcott Ally 4 0 1 3 Florian (F/34)
Georgianna Tilcott is found or reported dead.
Omie Gonzalez Ally 4 0 2 0 Florian (F/31)
Omie Gonzalez belongs to an uncommon alien species.
Clem Peaton Rival 1 2 5 4 Florian (M/42)
Peyton Duncan Ally 1 0 2 4 Florian (F/34)
Peyton Duncan’s relationships have begun to affect the character.
Misty Keating Ally 3 0 2 2 Sydite (F/60)
Gretchen Nealy Contact 0 1 5 2 Florian (F/34)
Santiago Matson Contact 3 1 1 1 Ziadd (M/48)
Santiago Matson has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Lightly injured, no permanent damage. Fully recovered.
2 21 Failed to qualify for Journalist (Entertainer).
2 21 Became a Drifter (Scavenger).
2 25 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 25 Became a Believer (Holy Warrior) with the new title Hopeful.
3 29 Gregory Carrington is sent to a new community or parish to preach The Word among the poor.
4 29 Continued as Believer (Holy Warrior).
4 32 Gregory Carrington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Gregory Carrington's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 34 Returned to Drifter (Scavenger).
6 38 Offered job by a patron. Now owe him a favor.
6 38 Promoted to Drifter (Scavenger) rank 1.
7 38 Switched to Believer (Mainstream Believer) with the new title Lay Person.
7 42 A romantic relationship ends badly. Gain a Rival or Enemy.
8 42 Continued as Believer (Mainstream Believer).
8 44 A notable academic consults with Gregory Carrington about a publication or documentary he is working on. Gain a Contact in academia.
8 46 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 46 Continued as Believer (Mainstream Believer).
9 47 Gregory Carrington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 47 Switched to Drifter (Wanderer).
10 51 A new romantic starts. Gain an Ally.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Drifter (Wanderer).
11 55 Spend time with an alien race. Gain a contact.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 55 Continued as Drifter (Wanderer).
12 58 Betrayed by a friend. One of Gregory Carrington's Contacts or Allies betrays Gregory Carrington, ending Gregory Carrington's career. That Contact or Ally becomes a Rival or Enemy.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 58 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 60 Gregory Carrington secretly provide religious rites for a dying leader or noble, although they do not share Gregory Carrington's faith. Gain an Ally in the family and a Rival who disagrees with Gregory Carrington's choice.
13 62 Forced to muster out.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 62 Retired.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 66 Aging Crisis. Owe 40,000 for medical bills.
15 69 Good fortune.
16 70 Aging Crisis. Owe 60,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 81 Gained a contact.
19 82 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙