Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Severely injured. Owe 5,000 for medical bills. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
Hampton Knight befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Became a Entertainer (Artist). |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Severely injured. Owe 20,000 for medical bills. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Hampton Knight is caught in the periphery of a scandal. |
7 |
37 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
38 |
Continued as Believer (Holy Warrior). |
8 |
41 |
Hampton Knight come into conflict with a splinter group Hampton Knight's own religion which maintains Hampton Knight's version is the wrong one. Gain 1 Rivals. |
9 |
41 |
Switched to Drifter (Wanderer). |
9 |
42 |
Betrayed by a friend. One of Hampton Knight's Contacts or Allies betrays Hampton Knight, ending Hampton Knight's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
44 |
Hampton Knight secretly provide religious rites for a dying leader or noble, although they do not share Hampton Knight's faith. Gain an Ally in the family and a Rival who disagrees with Hampton Knight's choice. |
11 |
46 |
Continued as Believer (Missionary/Humanitarian). |
11 |
47 |
Hampton Knight is sent to a new community or parish to preach The Word among the poor. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Continued as Believer (Missionary/Humanitarian). |
12 |
53 |
Hampton Knight is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Continued as Believer (Missionary/Humanitarian). |
13 |
55 |
Hampton Knight accepted an offer of inducements to betray Hampton Knight's faith. Gain 410,000 in cash. |
13 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
58 |
Retired. |
14 |
62 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Gained a contact. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |