Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Scarred. Owe 5,000 for medical bills. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Hardy Donaldson Hardy Donaldson's job. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Hardy Donaldson's Contacts or Allies betrays Hardy Donaldson, ending Hardy Donaldson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Scout (Explorer). |
4 |
27 |
Hardy Donaldson survey an alien world. |
4 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Failed to qualify for Courier (Scout). |
5 |
29 |
Continued as Scout (Explorer). |
5 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Failed to qualify for Colonist (Citizen). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Became a Prisoner (Fixer). |
7 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
41 |
Failed to escaped from prison. |
8 |
44 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
44 |
Paroled from prison. |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
48 |
Hardy Donaldson do not know what happened to Hardy Donaldson. There is a gap in Hardy Donaldson's memory. |
10 |
48 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
49 |
Study Science (Physical Sciences/Jump Space Physics) as a hobby. |
10 |
52 |
Graduated with honors. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Returned to Merchant (Merchant Marine). |
11 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Good fortune |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
66 |
Make an unexpected connection outside Hardy Donaldson's normal circles. Gain a Contact. |
14 |
68 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Continued as Merchant (Merchant Marine). |
15 |
72 |
Promoted to Merchant (Merchant Marine) rank 7. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Continued as Merchant (Merchant Marine). |
16 |
73 |
A good deal ensures Hardy Donaldson is living the high life for a few years. |
16 |
76 |
Promoted to Merchant (Merchant Marine) rank 8. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Continued as Merchant (Merchant Marine). |
17 |
80 |
Forced to muster out. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |