Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
A notable academic consults with Harry Oliver about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Harry Oliver refused an offer of inducements to betray Harry Oliver's faith. Gain 4 enemies. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Harry Oliver is caught in the periphery of a scandal. |
5 |
33 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Harry Oliver is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Harry Oliver aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
50 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired. |
11 |
52 |
Spend time with an alien race. Gain a contact. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Victim of a crime. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |