Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Army Academy) |
1 |
16 |
Made lifelong friends. Gain 1 Allies. |
1 |
16 |
Graduated. |
2 |
16 |
Became a Army (Cavalry) with the new title Private. |
2 |
17 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
17 |
Became a Scout (Explorer). |
3 |
20 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
4 |
20 |
Became a Citizen (Colonist). |
4 |
23 |
Haskell Welter's business expands, Haskell Welter's corporation grows, or the colony thrives. |
4 |
24 |
Promoted to Citizen (Colonist) rank 1. |
5 |
24 |
Continued as Citizen (Colonist). |
5 |
26 |
A revolution, attack or other unusual event throws Haskell Welter's life into chaos, forcing Haskell Welter to leave the planet. |
6 |
26 |
Failed to qualify for Army Support (Army). |
6 |
26 |
Submitted to the draft. |
6 |
26 |
Became a Dolphin Military (Sea Patrol). |
6 |
29 |
An ambitious planetary operation goes badly wrong leaving Haskell Welter beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
7 |
29 |
Became a Dolphin Civilian (Nomad). |
7 |
32 |
Haskell Welter is accidently trapped or shot by fishermen. Haskell Welter successfully sue. |
8 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
35 |
Haskell Welter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
36 |
Continued as Believer (Mainstream Believer). |
9 |
39 |
Moved to a new world. |
9 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
40 |
Retired at age 40. |
10 |
40 |
Continued as Believer (Mainstream Believer). |
10 |
42 |
Haskell Welter is sent to a new community or parish to preach The Word among the poor. |
11 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
44 |
Continued as Believer (Mainstream Believer). |
11 |
46 |
Haskell Welter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
48 |
Forced to muster out. |
12 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
48 |
Returned to Dolphin Civilian (Nomad). |
12 |
50 |
Haskell Welter is accidently trapped or shot by fishermen. |
13 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
50 |
Retired. |
13 |
53 |
Gained a contact. |
14 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
58 |
Moved to a new world. |
15 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
59 |
Gained a contact. |
16 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
68 |
Victim of a crime. |
18 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
74 |
Birth or Death involving a family member or close friend. |
19 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
78 |
Gained a contact. |
20 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |