Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Haywood Meighan's business expands, Haywood Meighan's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Haywood Meighan befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Haywood Meighan gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Haywood Meighan learn something Haywood Meighan should not have – a corporate secret, a political scandal – which Haywood Meighan can profit from illegally. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Haywood Meighan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Haywood Meighan do not know what happened to Haywood Meighan. There is a gap in Haywood Meighan's memory. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Haywood Meighan accepted an offer of inducements to betray Haywood Meighan's faith. Gain 430,000 in cash. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Failed to qualify for Explorer (Scout). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
48 |
A mission goes wrong and Haywood Meighan is stranded behind enemy lines. Ejected from the service. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
51 |
Drafted into Merchant Marine |
11 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
53 |
Given advanced training in a specialist field |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Embroiled in legal trouble. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
65 |
Moved to a new world. |
14 |
68 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Continued as Merchant (Merchant Marine). |
15 |
72 |
Make an unexpected connection outside Haywood Meighan's normal circles. Gain a Contact. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
16 |
75 |
Haywood Meighan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Retired. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |