Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Helmer Hotty is forced out because of censorship or controversy. What truth did Helmer Hotty get too close to? |
2 |
20 |
Became a Citizen (Corporate). |
2 |
24 |
Good fortune |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Failed to qualify for Field Researcher (Scholar). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Find valuable salvage. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
32 |
Became a Merchant (Broker). |
6 |
33 |
Risk Helmer Hotty's fortune on a possibility lucrative deal and win. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
42 |
Given advanced training in a specialist field |
8 |
44 |
Promoted to Merchant (Broker) rank 2. |
9 |
44 |
Voluntarily left Broker |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
48 |
Spend time with an alien race. Gain a contact. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Helmer Hotty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |